We are loosing player HL because ppl are getting bored once they are HL full equip full enchant
HL can farm easely Freya zaken tiat in normal mod so next challenge will be hard mod but nowaday those hard mod are just not possible for a single clan or alliance to be done
Give us some challenge and some interrest in the game :
-usefull event reward (not those useless damned agathion and eyes patch and so on)
-PVP zone can be a useless town or even talking island
-custon Hard mod boss for L2vanir population
-Good balanced TVT
-a reworking Fantaisy island Kratei cube for fames GCM
We are loosing player
I agree with azerty.
We will improve the event system.
Stay tunned!
There are usefull rewards to take with event apiga , its just that they are damn expensive.
Colliseum as pvp area event sux badly , it would be nice to have different areas like Gludin village (instanced), or underground colliseum.
As an idea remove quick healing potions from reward event lists , and maybe pvp will become interesting and high lvl players will join to do some pvp.
As it is now who has the most potions and defense wins , and its boring as hell.
TvT cant be balanced because the system randomly picks the teams , but it would be nice for high lvl tvt to be able to join only if you have at least s80 set and weapon. Having 1-2-3 A-S grade players in team (or the usuall afk players) will get your team to lose , which is frustrating also.
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Not all event rewards can be the over powered items like blessed scrolls or weapon boxes. Accessories are thrown in to keep the rewards balanced, and interesting. Many players do enjoy receiving a new head accessory along with their other rewards. In events like the summer squash and letters there were as many useful items as there were fun items, and we tried very hard not to add something a player wouldn't use at some point. With the extortionate prices some players ask for items in private sell shops, it's no wonder new players don't last long. By adding soul crystals and A and S gems to reward lists we are enabling new players or clans to more easily SA a weapon. If you don't like an event, nothing says you have to participate. You can just as easily give your event items to a newer player so that they can gain items faster. Events here will always vary, and many will be aimed at newer players.
High end players shouldn't expect a squash that you can easily farm multiple of to drop a BEWS. We are all about being a retail like server here, and anyone who played retail knows just how ridiculous most of their events were. While all being fun in theory, most of the rewards offered really were a waste of time. We will customize every rewards list to fit what we feel the server needs most at the time of the event.
As for healing potions KoS, the QHP are not the pots most players use in PVP. There is an item you can choose from the Olympiad manager with your tokens that are like QHP, but give you 1k HP a pop, and unfortunately you can spam as many as you can buy. Unless we remove these items from the list, the players with the larger stack of tokens will always be able to buy more.
We have increased the amount of event apiga received for voting, and we are looking at each event individually to change the rewards for them. No changes will be made over night, but changes will be made.
Sterling
Like it seem to be a wront taught about oly potion. They give back 5 k hp per potion therefore in retail they even give CP back.
And if you know they doesnt have reuse why accuse people for removin a cooldown that doesnt even exist.