Hello L2Vanir Staff & players, I have some suggestions to give, so here we go:
1) Add a "Mannager" NPC containing various options on it and locate them in strategic areas from all cities, an exemple:
Item Augmentation
*Add/Cancel
Change Sub
Dye
*Add/Cancel
Warehouse
*Personal/Clan
Event Reward
Donation Shop
*Forgotten/Crystal/etc...
Item Creation (I dont like this option at all, would have only A, and S should be craftable :D)
*A and S
Merchant Shop
Class Master
Clan Mannage
*And its all option
Alliance Mannage
*and its all option
2) ALT B > Region for market (I personaly would love to have this)
*Display all shops online/offline Craft/Sell/Buy/Package, and make possible to make a deal with where you are located, you can check all shops one by one on Region, wouldnt be necessary to set your store in giran to be seen by diferent players (that would result in decreasing the lag from acumulated players and help every shop to be seen anywhere they are) that makes ppl loses less time walking, looking and memorize name/price/location for every shop to compare prices, but remember to block shop on areas like Epic Bosses
*Disconnect all shops once a week
*Fix? The area from giran to set a store, that made me crazy when I tried to open it and kept getting disonnect cause of an illegal action? --' I dont know if the game dont recognize the characters that was in offline mode but isnt there anymore, and dont allow anyone else to sit there there and store or its just an illegal area, but for me it looks like need some attention in that areas cause its broken
3) Change the payment system for Clan Halls from adena to something else (rly! need to do something here)
*Maybe event apigas? Or an item exchanged in the event NPC? That would be exclusively for active clans and the Leader can ask to members for contribution (that will result in more players in events)
*I have seen some CH where Pet and other offline clan own it just to have adena in its warehouse
4) Auto Sub (I have no hopes for this, but worth a try ^^)
5) World Boss Map Spawn (already denied)
6) Add a line for certifactes skill under dances/song bar :))
Hope you like it ^^
7) Castle/Fortress Siege Warfare (TW for all alliance registred (wich is for only the owners of castle and their alliances))
*Only the registred clan (and their alliance if its for a Caste Siege) able to enter the Combat Zone
exemple: I have a clan called "Chiwawa" and member of "Dangerous" alliance and I want to attack and take Aden Castle, but me and my clan cant take it by ourself, and need help, so I'll call my comrades to join me in this fight and they can join, thats when alliances become helpful, you ask them to come to help you (vice-versa for defenders who can defend solo) that is a total of 6 clan participating in a limited 6 diferent combat zone and able to control only 6 out 9 castle
I personaly think that it is the most way fair to play sieges, you wont see any member with end game gear and skils ++++++++ed running in sieges that they are not meant to play
8) Incentive day (just an exemple of incentives and rates)
*Monday: 2x Exp acquired from hunting
*Thuesday: 2x SP acquired from hunting
*Wednesday: x2 Adena drop from hunting
*Thursday: 2x Event reward for participation
*Friday: x2 Chance of Quest drop item from hunting
*Saturday: x2 Drop item from hunting
*Sunday: x2 Spoil from hunting