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HOW TO KEEP MANA USING A NUKER

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Maegor
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HOW TO KEEP MANA USING A NUKER

Hello there,

theres a way to you keep your nuker (SPS, Sorceror, Necro and SPH) using skills with no concern about Mana. This is a trick very used in retail like servers (buff 20 min and songs 2 min).
Well, when you become a wizard in lvl 20. you receive nukers skills and summoners skills until you get lvl 40, when you decide what path (summoner or nuker) you will follow.
So, every nuker have some summoners skills. They have "servitor recharge lvl 6" its a recharge that has power = 60. Its a little bit weak, but you can recharge your pet without take its target. However, the buff "Mana gain" Increase a lot the amount of mana you receive when you get recharged. So follow this steps:

1- Make Kookaburra quest. Up it to lvl 55+, evolve it, and Buy a baby pet armor.

2-Buff you and your kookaburra with mage buffs (I would suggest Prof Water to your pet), and then, Buff you and your pet with Mana gain.

3- Your pet will recharge you when your mana is 60% or lower, its a very powerful recharge, mine kookaburra recharges me 350 mana per skill.

4- you can recharge your kookaburra using servitor recharge. (and even heal it using servitor heal). without take its target, so this is not a problem during farm.

well You recharges your pet, your pet recharges you. Your mana never ends. I know Soultaker needs a summon to transfer pain, and in fortress kookaburra may die. But this is a way to players that like nukers manage their mana.

However, our server needs a better mana regen, there is classes, like mine (duelist) that dont have the resources of nukers, and mana regen is too low. Im not asking for infinite mana. But think a little, Every sonic burst or storm, I use 90 mana (60 with buffs), and I regen 7-8 mana even using buffs that increase mana regen. My mana ends very very fast. I'd like you guys post here your suggestions to staff, cause l2 is a group game, I know, but hardly we will find an elven elder in a 1hour buff server, so its been too hard to everyone who needs mana.

Lineage was made to play in parties with 9 players, and at least 1 being an elder. the change of buff time here changes the game dinamic, so I'd like to ask staff to listen and consider players suggestion and at least test something to help us. Every player that say this is not important, that we must manage our mana, Ususaly is a tanker, or destro, that barely use mana. So lets being sensible to others players needing cause server is all us together.

thx for attention.

Lithuenne
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Re: HOW TO KEEP MANA USING A NUKER

The ultimate MP regen combo = Embroider, Mana Gain, Prophecy of Water ( gives +20% mp from recharge), Song of Meditation + Song of champion (champ helps with reuse of skills, cause you're sacrificing reuse delay pony skill for mp regen one) + Pony skill that regenerates MP. Also, instead of using A grade DC set, Try using Majestic robe set, it has a nice mp regen bonus. Having an EE+SE behind you allways works too. Then till lvl 40 you get the summon, thats right. (I suggest trying to buff your servitor, and finding a lvl 25 RB, and tryin to kill him, or just make a noob patk based char, and kill a lvl 20-25 rb, you'll be 45 within 25 minutes of start). Then get kookaburra and work for it.

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Haron Almeiida
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Re: HOW TO KEEP MANA USING A NUKER

Hello Guys.

I really liked your post Maegor, certainly you help a lot of people in the server. And i agree with your explanation about the Mana Regeneration, since not all classes have this resources. We have to be more flexible cause the game dinamic has been changed with 1hour buffs. 

How all you know, i'm the leader of ExpertChars (WaLL)... Talking with my people about this specific point(Mana Regeneration), we think together in a viable proposal:

For 15 or 30 days the staff change the Mana Regeneration to (x2). After that we could create a topic here and all the people may discuse these changes. After again the Staff will take the best decision. 

We all know that is a simple change. Come on staff help us to raise the server! :) 

Ripley
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Joined: 10/02/2012 - 22:09
Re: HOW TO KEEP MANA USING A NUKER

It's not a simple change at all. You're asking them to alter something that's a base mechanic of how Lineage II was designed to work. First you wanted MP pots and now you want higher mana regeneration. Classes like soul hounds and tanks would be unstoppable with mana regeneration increased, well played daggers as well. You think about the PVE aspect and often forget about PVP. You can't alter regeneration for one and not the other.

Pew pew.

Haron Almeiida
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Re: HOW TO KEEP MANA USING A NUKER

First of all... i never wanted potions here, it can be checked on my posts. Second, Tankers and SH are unstoppable NOW! I ask to you, what one Tanker will do with more Mana Regen? Just turn on 2 Toggle Skills... For a mage survive in the server he has to do 1000 things... and about tankers? Just log in... Nobody here ask yourself why the server never Raise? I do it, and because this i come here and try with viable things help.
About the mechanic of modifications i know, cause i'm Programmer. About you can't alter for one and not to the other, i agree with the Mana Regeneration, cause it is applicable for all classes... however the staff could be change skill per skill and make conditions to apply in specific classes, but i know that it is so hard to do, so i dont propused it.

I really dont think that increasing Regeneration Rate tankers will becoming more scaries, the propusal is turn others classes scaries too.

Thanks for all. 

Hugs. ^^

loar
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Re: HOW TO KEEP MANA USING A NUKER

Can we worry about current bugs instead of trying to change the server?

Maegor
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Re: HOW TO KEEP MANA USING A NUKER

Ripley, I never forgot Pvp, Im talking about PVE and PVP. Tankers wont be more powerful than already are. they are a class with low damage, but using counter critical, other critical rates and critical power buffs + sword focus they become a very powerful class. you have to hit them a lot to kill them, so, you land a critical, their counter critical activates, they deal more damage than a warrior. So, Mana regen x2 wont make them more powerful. What a tanker can do with more mana? Use toogles? use more tribunal? this wont overpower them. cause they ALREADY ARE OVERPOWERED here.

Soulhounds are no Overpowered because of mana regen, they are overpowered because the curse divinity power. I played as SH for years, and I spend few amount of mana to put a tanker down. Run, CD, Run, CD = tanker down.

daggers are strong in any server, their damage are high, this change would simply spare them of back to city after every single duel to recharge mana, they will stand in batlefield for more time cause they would have more mana. the power of their skill wont change.

Mages could stand in a mass pvp without stoping to look for an elder (that anybody plays with) to recharge mana or backing to city. Suggest that a play should be with dual box to play a class all the time its not reasonable.

change a mana regen rate is very simple, its just a rate. And Im not saying that im right, Im saying we should test this suggestion to make server grow. Actually we have "movement" in server only during: TW, Siege, Olympiand in the last days of the month. Players join server and leave server, cause its too hard with this mana regen rate. And dont start saying this is retail like cause in retail all parties have an elder to keep mana as well an cardinal to manage HP. mana its not a "gold price" benefit. Mana is a status that has a kind of class to manage it: Elders. But here in server there is 1 or 2 active elders. this is no lineage. Once you changed buff time, you changed l2. this change in mana regen would only try to re-balance game play. Its a suggestion we should test at least.

OBS: anybody here suggest mana potion. and Im nor forgeting anything.

OBS 2: Ripley, I would like you tell us what a tanker could do with more mana that are so overpower.

OBS 3: Loar, we are talking about a needing of all server. you probably dont care about cause you played as Titan and change to tanker. 2 classes that dont depends a lot of mana. Server dont have too many bugs like that. If you cant contribute in this post, dont mess with it.             

 

loar
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Re: HOW TO KEEP MANA USING A NUKER

Fix geodata in Tiat and 7 signs then lets talk about this crap.

Maegor
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Re: HOW TO KEEP MANA USING A NUKER

its not you who choose what have to be dicussed first. Ignis can talk to us about more than 1 subject a time, if you have suggestions and bug reports, go to these forum areas and post there. Stop acting like a child and dont mess with other's post.

Lithuenne
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Re: HOW TO KEEP MANA USING A NUKER

To be honest, i think current mana regen, under correct circumstances is pretty much great for mages. dont forget to /walk too that helps! And i wouldnt like to face a tank with Perma 2 toggle skills on, or any fighter class with perma toggles on (like critical dmg, accuracy n crap). I suggest MANA POTS, but ONLY @ elpy / rabbit events, with low drop chance, and small quantities (and weighting a TONN).

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Sterling
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Joined: 12/03/2012 - 01:14
Re: HOW TO KEEP MANA USING A NUKER

The geo data for Seed of Destruction has been repaired, it just needs to be implemented. As for the rest, I can't post any yes, no, or maybe answers without talking to the rest of the staff.

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